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This chapter describes the process of porting GNU lightning. It assumes that you are pretty comfortable with the usage of GNU lightning for dynamic code generation, as described in 2. Using GNU lightning.
| 3.1 An overview of the porting process | ||
| 3.2 Automatically recognizing the new platform | ||
| 3.3 Creating the run-time assembler | An internal layer to simplify porting | |
| 3.4 Creating the platform-independent layer | The platform-independent layer used by clients. | |
| 3.5 More complex tasks in the platform-independent layer | Doing more complex tasks. | |
| 3.6 Implementing macros for floating point |